Kandinsky 6.0 Video With Synced Audio
Synced Audio

An MIT-licensed open-source model family that generates video and its soundtrack together — dialogue, music, ambience and lip-sync in one pass.

Kandinsky 6.0 Video, released by Kandinsky Lab, ships in two sizes: a 29B-parameter Pro model and a 3B-parameter Lite model. Both produce 5-second clips with synchronized 44 kHz audio from either a text prompt (T2AV) or a still image (I2AV), and a built-in super-resolution stage lifts the result to Full HD. This page explains what the model does, what it takes to run it, and how it compares with the hosted audio-video models you can use on VO3 right now without a GPU.

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[music-video] High-energy hip-hop music video: a dance crew…
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[music-video] High-energy hip-hop music video: a dance crew…

[music-video] High-energy hip-hop music video: a dance crew performs sharp synchronized choreography on a city rooftop at golden hour, quick rhythmic camera cuts and whip pans synced to a heavy trap b

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[music-video] An 8-second music video sequence with aggressi…
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[music-video] An 8-second music video sequence with aggressi…

[music-video] An 8-second music video sequence with aggressive rhythm-synced editing: Begin with a macro shot of a human eye reflecting a neon cityscape, pupil dilating on the downbeat. Hard cut to an

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[viral-wow] Cinematic action shot of a matte black supercar…
AI Generated

[viral-wow] Cinematic action shot of a matte black supercar…

[viral-wow] Cinematic action shot of a matte black supercar drifting around a rain-soaked neon-lit Tokyo street corner at night, tire smoke glowing pink and cyan from the signs, low tracking camera hu

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[viral-wow] A photorealistic golden retriever wearing studio…
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[viral-wow] A photorealistic golden retriever wearing studio…

[viral-wow] A photorealistic golden retriever wearing studio headphones sits at a podcast desk, leaning into a professional microphone, nodding thoughtfully and occasionally woofing as if making a poi

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[animation] 3D cartoon animation with expressive lip-sync: a…
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[animation] 3D cartoon animation with expressive lip-sync: a…

[animation] 3D cartoon animation with expressive lip-sync: a cheerful round penguin chef in a tiny cozy kitchen looks straight into the camera and says 'today we are making the world's biggest pancake

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What Kandinsky 6.0 Video Brings

Native Lip-Sync

Because speech is produced alongside the frames, character mouth movements track the dialogue they are speaking.
That removes the usual second pass through a separate lip-sync tool for talking-head and spokesperson shots.

Two Model Sizes

Kandinsky 6.0 Video Pro runs 29 billion parameters for maximum fidelity,
while Kandinsky 6.0 Video Lite runs 3 billion for far lighter hardware. The Lite checkpoint is the realistic option if you are self-hosting on a single consumer card.

MIT License

Code and weights are published under the MIT license, so you can use the models commercially,
fine-tune them on your own footage and ship products built on top without negotiating a separate license.

Full HD Super-Resolution

The base generation runs at a lower internal resolution,
then a built-in super-resolution model upscales the output to 1920x1080. You get a deliverable-sized clip without bolting on a third-party upscaler.

Text And Image Driven

Both T2AV (text to audio-video) and I2AV (image to audio-video) modes are supported,
so you can start from a written prompt or animate a product photo, character sheet or storyboard frame you already have.

Dual-Stream CrossDiT Architecture

Audio and video are handled as two streams that attend to each other through a CrossDiT design
trained in multiple stages. That cross-attention is what keeps the two tracks locked together rather than merely adjacent.

Weights You Can Actually Host

The checkpoints live on Hugging Face and the inference code on GitHub,
which makes Kandinsky 6.0 Video a genuine option for teams with data-residency rules that rule out sending prompts to a third-party API.

How To Get Started

1

Decide: Self-Host Or Hosted

If you need the weights on your own hardware — air-gapped work, custom fine-tunes, research — pull Kandinsky 6.0 Video from Hugging Face. If you mainly need finished clips today, a hosted audio-video model skips the entire setup step.

2

Pick Pro Or Lite

For self-hosting, Lite at 3B is the checkpoint that fits a high-end consumer GPU. Pro at 29B is a datacenter-class model: plan for professional accelerators and meaningfully longer generation times per clip.

3

Write A Prompt That Describes Sound

With joint audio-video models, your prompt should specify what is heard as well as what is seen — the line of dialogue, the music bed, the ambience. Prompts written for silent models leave the audio track to chance.

4

Generate, Review, Iterate

Clips are 5 seconds, so plan sequences as a series of shots rather than one long take. Review the lip-sync and audio alignment first, since those are the hardest things to repair later in an edit.

5

Assemble And Deliver

Upscale to Full HD, then cut your shots together in any editor. Keep the generated audio as a separate stem where you can, so a composer or sound designer can still mix over it.

What Our Users Say

We benchmarked Kandinsky 6.0 Video Lite against our silent-model pipeline and the joint audio alone cut a full day of sound design out of each campaign. For client-facing work we still render on VO3 because the deadline math doesn't survive a GPU queue.

D
Daniel WeissPost-Production Lead, mid-size ad agency

Our compliance team won't let prompts leave our infrastructure, so an MIT-licensed model we can host is the only path open to us. We run Lite internally for concept boards and it has taken storyboard turnaround from three days to about four hours.

P
Priya RaghunathanInnovation Manager, insurance group

I tested the 29B Pro checkpoint on rented accelerators for a music promo. The lip-sync is genuinely good, but at roughly $40 of compute per usable take I moved the client work to hosted models and kept Kandinsky for R&D.

M
Marcus OyelaranFreelance Music Video Director

As a team of two we don't have anyone to babysit CUDA drivers. We read up on Kandinsky 6.0, decided self-hosting wasn't our fight, and shipped 60 product clips last quarter on VO3 instead — about 70% under what our old freelance video budget was.

E
Elena FischerCo-founder, DTC skincare brand

For a university research group the MIT license is the headline. We fine-tune Lite on archival footage for a media-studies project, something no commercial API would let us do, and publish the adapters alongside the paper.

D
Dr. Tomas VargaResearcher, media informatics lab

Frequently Asked Questions

Kandinsky 6.0 Video is a family of open-source diffusion models from Kandinsky Lab that generate video together with a synchronized soundtrack. The lineup has two members: Kandinsky 6.0 Video Pro at 29 billion parameters and Kandinsky 6.0 Video Lite at 3 billion. Both output 5-second clips with 44 kHz audio including lip-sync, in text-to-audio-video and image-to-audio-video modes, and both ship with a super-resolution stage that raises output to Full HD.

Yes. The code and the model weights are released under the MIT license, which is one of the most permissive licenses in common use — commercial products, fine-tunes and redistribution are all allowed. Free to license is not the same as free to run, though: you still pay for the GPU time, whether that is hardware you own or accelerators you rent by the hour.

It depends entirely on which checkpoint you choose. The 3B Lite model is the one aimed at modest setups and is the practical choice for a single high-end consumer GPU. The 29B Pro model is a different class of workload and realistically wants professional datacenter accelerators with substantially more VRAM. If you are unsure, start with Lite and measure before committing to Pro-scale hardware.

Each generation is a 5-second clip with its own synchronized audio. That is a shot, not a scene, so longer pieces are built by generating several clips and cutting them together in an editor. Planning in 5-second beats from the start — rather than trying to force one continuous take — produces noticeably better results.

No — we want to be straight about that. VO3 does not host Kandinsky 6.0 Video. VO3 runs its own lineup of hosted models that also produce native synchronized audio, including Sora 2, VEO 3.1 and WAN 2.5 Audio. If you specifically need Kandinsky 6.0 Video weights, get them from Hugging Face and run them yourself; if what you actually need is a finished clip with sound in a browser, VO3 will get you there faster.

Choose Kandinsky 6.0 Video when control is the requirement: data that cannot leave your network, fine-tuning on proprietary footage, reproducible research, or per-clip costs you want to drive down at high volume once the hardware is paid for. Choose a hosted model when throughput and deadlines are the requirement, since there is no environment to build, no driver to debug and no queue of your own to manage. Plenty of teams do both — open weights for experiments, hosted for client deliverables.

Conventional pipelines generate a silent video and then add sound in a second tool, which means every footstep, consonant and musical hit has to be manually aligned. Because Kandinsky 6.0 Video generates both streams jointly through its dual-stream CrossDiT architecture, the audio arrives already aligned to the picture and character lips match the dialogue. For dialogue-driven work this is the difference between minutes of review and hours of sound editing.

The weights are published on Hugging Face under the kandinskylab organization, including Diffusers-format variants of the Lite model, and the inference code is on GitHub. There is also a technical paper describing the architecture and training approach if you want the details before you commit hardware to it.

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